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Exploring the Frontier: Virtual Reality as a Tool in Treating Substance Use Disorders

January 24 @ 3:00 pm - 4:00 pm

Virtual reality (VR) is an immersive technology that creates a simulated experience. Unlike traditional media, such as television or computer screens, VR offers a three-dimensional (3D) experience. One of the remarkable aspects of VR is Social VR, which allows individuals to interact with each other in 3D virtual spaces in real-time. This interaction is facilitated through the use of 360-degree immersive content and head-mounted displays, providing a sense of presence and realism in virtual interactions.

Dr. Clingan’s presentation will delve into the current state of VR technology, particularly focusing on its application in treating substance use disorders. The presentation will explore how VR can be utilized in therapeutic settings, offering insights into both the proven benefits and potential applications of VR that have yet to be fully explored or tested. This exploration will include examining how VR can simulate various environments and scenarios, which could be instrumental in developing new treatment strategies for substance use disorders.

Learning objectives:

  1. Participants will gain an understanding of how virtual reality (VR) can be integrated into therapeutic settings for treating substance use disorders.
  2. Participants will be equipped to identify and understand both current and potential future applications of virtual reality (VR) in the treatment of substance use disorders.




Addiction Technology Transfer Center Network (ATTC)
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